Pre-Update Update
Fixed: --Empty
Changed:
-Player model is no longer a BEAN.
-Re-Named Towers. (Missile Tower => Grenadier || Bullet Tower => Scout || Laser Tower => Sunbeam)
-Map now has another hill near the start of the track, this is to make the Grenadier for useful.
-Scout (previously Bullet Tower) model is no longer a BEAN.
-Enemies now take health away equal to their current health upon reaching the end of the track.
-Money is added equal to the amount of damage done to an enemy.
-Shop buttons now have an image of the tower.
-Extra money is added upon Wave Start.
-Fast enemies are now slightly smaller.
Added:
-Farm Tower (gives money at the end of waves).
-Pause Menu.
-Player is able to see an enemies current HP by hovering their mouse over it.
-Can skip waves after all enemies for current wave have spawned.
-Basic sound effects for towers (don't worry about Sunbeam, it's not done yet, Farm has no SFX yet).
-Enemy Spawn made to look like a cave thing.
-A secret for players to find.
Extra Notes:
-Waves are not completed, after wave 6 the game will only spawn 1 basic enemy a wave until wave 20.
Files
Get Mini Defenders
Mini Defenders
Protect your base from waves of Mini-Undead using Mini-Soldiers.
Status | In development |
Author | Evil Rhino Games |
Genre | Strategy |
Tags | 3D, Third Person, Tower Defense, Unity |
Languages | English |
More posts
- Alpha V1.2Dec 21, 2021
- Tower Inventory and Shop RevampNov 29, 2021
- Alpha 1 ReleaseNov 04, 2021
- SandBox 1 + Alpha 1.0 PeeksOct 28, 2021
- Big UpdateSep 14, 2021
- Big UpdateSep 09, 2021
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