Alpha 1 Release


Note: All changes/updates listed are in reference to the update before Sandbox 1. And I forgot 90% of things changed, so I'll list all of the ones I can remember.

Fixed: 

-Enemies no longer get stuck at beginning of the level

-Towers with Booster Buffs, no longer lose that buff only when shooting.

-Can no longer click on towers through the on screen UI.

-Sunbeam now gives money.

-Variety of small/obscure bugs.

Added:

-Booster Tower (was previously called "Cheer Leader" during testing.

-Can now pause the game and leave without Alt-F4.

-Can now skip waves once all enemies have spawned in for that wave.

-Minigunner Tower.

-Player Levels (Currently levels do not do anything yet)

-Volcano Level.

-Invisible Enemy (requires special detection to attack)

-Lobby where players can choose tower loadouts and maps.

-Text explaining tower placement controls upon choosing a tower to place.

-Added limit to how many towers can be placed at once (15).

-Win Screen.

-Notification telling players they don't have enough money/is trying to place a tower in an invalid place.

Changed:

-Added Textures to levels.

-Changed tree model in "Grasslands".

-Remodeled scout and changed its sprite accordingly.

-Increased the money given at the start of each round.

-Sunbeam now has a dedicated firing sound.

Extra:

-There are only 10 waves, more are to come, along with more difficulties in the future.

Files

MiniDefendersAlphav1.0.zip 27 MB
Nov 04, 2021

Get Mini Defenders

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